Difference between revisions of "Kalk Bay"

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+/-25 Single Pitch Sport Routes, Grades 4 to 8b 20min walk up to crag.
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{{Infobox Area
 +
        | Latitude = -34.128236
 +
        | Longitude = 18.441106
 +
        | Climbing Type = Sport
 +
        | Rock Type = Sandstone, All types of holds but lots of slopers.
 +
        | Season = Autumn and afternoons. In winter there is water seepage in places and in summer onshore winds make the rock greasy.
 +
        | Province = Western Cape
 +
        | Area = Cape Town
  
== Season ==
+
}}
Autumn and afternoons. In winter there is water seepage in places and in summer onshore winds make the rock greasy.
+
  
== Rock ==
+
 
Sandstone
+
37 Single Pitch Sport Routes, Grades 4 to 8b 20min walk up to crag.
  
 
== Gear ==
 
== Gear ==
Sport Rack & a 50m rope. If you wish to top rope, a couple of medium length slings and locking carabiners might be necessary.
+
Sport Rack of 8 draws & a 30m rope will do for most routes. Bring more draws and 50m rope for routes at the Treasure Chest. The top rope problems listed here do not require extra gear, however if you wish to explore other problems some slings and locking carabiners as well as a small selection of trad gear will be necessary.
  
 
== The climbing ==
 
== The climbing ==
This Crag features short bolted routes on steep rock, surrounded by some of the best views Cape Town has to offer.
+
This Crag features powerful, short, bolted routes on steep rock, surrounded by some of the best views Cape Town has to offer.
  
== Getting there ==
+
== New Route Development (Bolting) ==
<b>East side)</b>: At the end of Boyes Drive is a cul-de-sac (Godfrey Rd.). Park here and follow the hiking trail up toward the saddle. Some way before the saddle look for a path sneaking off left up a short hill towars a large boulder. From the boulder follow the path up the final slope to arrive just east of Neptunes cove.<br/>
+
There is potential for a few more high quality lines at the crags. Bolting is strictly only allowed with a special permit, contact the Rock Climbing subcommitte of the Mountain Club of South Africa (MCSA) Cape Town section to apply for this permit. Only certain of the potential lines have been pre-approved for bolting (contact Brent Jennings at the MCSA or Greg Hart for details), all other lines are to be left unbolted - you can climb these by setting up a top-rope. <b>NB:</b> Strictly no further bolting is allowed on the lower tier crags, this is an archeological site.
<b>West side)</b>: One can park in Mountain Rd., Clovelly, In which case cross the saddle before joining the trail to the crag. From the Clovelly side if you are wanting to climb the Mermaid area, it is easier to turn right onto an obvious well-trodden path 10metres before the saddle. Follow this between two boulders, past a cave, then just above a mini-gulley take a not so obvious turnoff left towards what looks like two boulders, aiming between them. The left "boulder" turns out to be the Mermaid wall.
+
  
[[Image:Kalk Bay crags access map, view from space.jpg]]
+
 
 +
== How to get there ==
 +
Note the old path recommended in 'Western Cape Rock' has grown over. Two other paths have become well trodden by hikers, please use these instead to minimize erosion and damage to plant life.
 +
 
 +
<b>East side:</b> At the end of Boyes Drive is a cul-de-sac (Godfrey Rd.). Park here and follow the hiking trail up toward the saddle. Near the saddle, after the second switchback where the path goes briefly down hill, look for a path sneaking off left up a short hill towards a large boulder. From the boulder follow the path up the final slope to arrive just east of Neptune's cove.<br/>
 +
<b>West side:</b> From Main rd turn into Clovelly avenue then take the right fork up Mountain road. Park at the top of the rise, the path leads up from a concrete driveway. Climb the paved path to just below the saddle then turn right onto an obvious well-trodden path 10metres before the saddle. Follow this between two boulders, past a cave, then just above a mini-gulley take a not so obvious turn-off left towards what looks like two boulders, aiming between them. The left "boulder" turns out to be Mermaid wall.
 +
= Map =
 +
[[Image:Kalk Bay crags access map, view from space2.jpg]]
  
 
== Topos / Routes ==
 
== Topos / Routes ==
 +
Routes are listed from right to left (east to west).
 +
=== The Upper (Main) Tier of Crags ===
 +
=== The Boatyard ===
 +
<b>Spinning Jenny</b> 20/6b FA Julian Fisher<br/>
 +
The route climbs out the left of the large cave east of Dockside crag (no topo).
 
=== Dockside ===
 
=== Dockside ===
[[image:Dockside left sector.jpg]]
 
 
 
<b>Left Sector</b>
 
<b>Left Sector</b>
  
<b>1. Piracy</b> 23/6c+ FA Marijus Smigelkis<br/>
+
[[image:Dockside left sector.jpg]]
 +
 
 +
<b>1. Piracy</b> 23/6c+ FA Marijus Smigelskis<br/>
  
 
<b>2. Stowaway</b> 20/6b FA Ross Suter.<br/>Route ruined by soot from vagrants fire, needs a serious scrub!<br/>
 
<b>2. Stowaway</b> 20/6b FA Ross Suter.<br/>Route ruined by soot from vagrants fire, needs a serious scrub!<br/>
  
<b>3. Wide Ride</b> 24/7a FA Marijus Smigelkis <br/>
+
<b>3. Wide Ride</b> 24/7a FA Marijus Smigelskis <br/>
  
[[image:Dockside right sector (from east).jpg]]
 
  
[[image:Dockside right sector (from west.jpg)]]
 
  
<b>1. Talamasca</b> 26/7b FA Marijus Smigelkis<br/>
+
<b>Right Sector</b>
  
<b>2. Blood and Gold</b> 20/6b FA Marijus Smigelkis and partner.<br/>
+
[[image:Dockside right sector (from east).jpeg]]
 +
 
 +
[[image:Dockside right sector (from west).jpg]]
 +
 
 +
<b>1. Talamasca</b> 26/7b FA Marijus Smigelskis<br/>
 +
 
 +
<b>2. Blood & Gold</b> 20/6b FA Marijus Smigelskis and partner.<br/>
  
 
<b>3. Lil Fishees</b> 21/6b+ FA Greg Hart<br/>
 
<b>3. Lil Fishees</b> 21/6b+ FA Greg Hart<br/>
  
<b>4. Dolphin</b> 23/6c+ FA Unknown<br/>
+
<b>4. Dolphin</b> 23/6c+ FA Dale Posthumus<br/>
  
<b>5. Sushi</b> 25/7a+ FA Unknown<br/>
+
<b>5. Sushi</b> 25/7a+ FA Dale Posthumus<br/>
  
<b>6. Import Tax</b> 26/7b FA Marijus Smigelkis
+
<b>6. Import Tax</b> 26/7b FA Marijus Smigelskis
  
=== Neptunes Cove ===
+
=== Neptune's Cove ===
* <b>Hang Thang (20)</b><br/>
+
Left of Cling Thing.<br/>
+
FA Greg Hart
+
* <b>Kill Bill (23)</b><br/>
+
Right of Cling Thing.<br/>
+
FA Greg Hart
+
* <b>Unnamed (22)</b><br/>
+
Right of cave from the raised ledge (#12 in book).<br/>
+
FA Unknown.
+
* <b>Arete (18 - toprope)</b><br/>
+
See note below.<br/>
+
FA ?
+
* <b>Flake right of Arete (19 - toprope)</b><br/>
+
See note below.<br/>
+
FA ?
+
* <b>Thin face in middle (23 - toprope)</b><br/>
+
See note below.<br/>
+
FA ?
+
* <b>Right edge of thin face (21 - toprope)</b><br/>
+
See note below.<br/>
+
FA ?
+
* <b>Juggy line right of thin face (16 - toprope)</b><br/>
+
See note below.<br/>
+
FA ?
+
* <b>The Needle (26)</b><br/>
+
Obvious crack a couple of metres to the right of Espionage. FA Phlip Olivier(lead) / Guy Holwill (toprope)
+
  
<br/>
+
 
<b>Note</b> These lines are all to the right of the cave from the raised ledge. The toprope lines have single rings in place on top to thread your rope through, reach them by climbing up the gully at the left end of the ledge leading out of Neptunes Cove and clambering over atop the cliff, just watch out the large flake slab right of (facing the crag) the rings is loose - don't stand on it!!! - easy to avoid though.  
+
<b>Left Sector</b>
<br/>
+
 
 +
This is a good place to warm up by traversing around right of these three routes.
 +
 
 +
[[image:Neptunes cove, left sector.jpg]]
 +
 
 +
<b>1. Hang Thang</b> 20/6b FA Greg Hart
 +
 
 +
<b>2. Cling Thing</b> 24/7a FA Malcolm Gowans
 +
 
 +
<b>3. Kill Bill</b> 23/6c+ FA Greg Hart
 +
 
 +
 
 +
 
 +
<b>Right Sector</b>
 +
 
 +
[[image:Neptunes Cove, Right Sector.jpg]]
 +
 
 +
<b>1. Unnamed</b> 22/6c FA Unknown. Starts from the raised ledge right of the cave.
 +
 
 +
The following top-rope problems are all to the right of the cave starting from a raised ledge. The lines have single rings in place on top to thread your rope through, reach these by climbing up the gully at the left end of the ledge leading leftwards out of the Neptune's Cove cave, then clambering over atop the cliff. Please watch out for the large flake right of (facing the crag) the rings, which is loose - don't stand on it!!! - easy to avoid though.
 +
 
 +
<b>2. Arete</b> 18
 +
 
 +
<b>3. Flake right of Arete</b> 19
 +
 
 +
<b>4. Thin grey face in middle</b> 23
 +
 
 +
<b>5. Right edge of thin face</b> 21
 +
 
 +
<b>6. Juggy line right of thin face</b> 16
 +
 
 +
<b>Espionage</b> 29/7c+ FA Marijus Smigelskis, The next bolted line right.
 +
 
 +
<b>The Needle</b> 26 (trad) FA Phlip Olivier<br/>
 +
Obvious crack a couple of metres to the right of Espionage. Grade needs confirmation.
  
 
=== Oyster Box ===
 
=== Oyster Box ===
Routes 14 & 15 in the book are wrong. Oyster is actually 15m left of these two and is the obvious line right of the jutting overhang. 14 is Lurchin Urchin (a direct sit-start has been climbed by Paul Shlotveld at 26), route 15 is a mega hard project that needs rebolting. <br/>
+
[[image:Oyster Box.jpg]]
* <b>Heartbreak (29) </b><br/>
+
Thin face right of Catfish Rising. Climb the direct face. An easier version may exist using slopers on the right.<br/>
+
FA Marijus Smigelskis.
+
* <b>The Art of War (32) </b><br/>
+
Right of Pocket Rocket (#18 in book).<br/>
+
FA Marijus Smigelskis.
+
  
=== Blackbeards Cave ===
+
[[image:Catfish to Art of War.jpg]]
* <b>Dark Angel (30) </b><br/>
+
 
Greg Hart's old project (#24 in book).<br/>
+
Routes 14 & 15 in the book 'Western Cape Rock' are wrong. Oyster is actually 15m left of these two (see topo above).
FA Marijus Smigelskis.
+
 
* <b>Xses (24) </b><br/>
+
<b>1. Oyster</b> 16/5c FA Ross Suter
Right of Dark Angel. Start from cheater stones. Marijus opened a start from the back of the cave at grade 27. (#25 in book).<br/>
+
 
FA Greg Hart / Marijus Smigelskis.
+
<b>2. Lurchin' Urchin</b> 24/7a FA Malcolm Gowans. Standing-start on right.
* <b>Unnamed (25/26) </b><br/>
+
 
Right of Dickless Ticks (#27 in book).<br/>
+
<b>2a. Lurchin' Urchin direct</b> 26/7b FA Paul Schlotveld. Direct sit-start.
FA Marijus Smigelskis.
+
 
 +
<b>2c. Lurchin' to the Left</b> 23/6c+ (mixed line) FA? Phlip Olivier. Start as for Lurchin' Urchin. At second bolt traverse left to vertical slots. These slots and some pockets take you straight up to end just left of chains. Couple of small cams/nuts will do the trick. (Note: this line has probably been done before. Now its been documented)
 +
 
 +
<b>3. Open Project</b> 8b/c?
 +
 
 +
<b>4. Catfish Rising</b> 22/6c FA Tony Lourens
 +
 
 +
<b>5. Heartbreak</b> 29/7c+ FA Marijus Smigelskis
 +
 
 +
<b>6. Pocket Rocket</b> 27/7b+ FA Jason Orton
 +
 
 +
<b>7. The Art of War</b> 32/8b FA Marijus Smigelskis
 +
 
 +
[[image:Sinbad.jpg]]
 +
 
 +
<b>1. Sinbad</b> 18/6a FA Ross Suter
 +
 
 +
=== Mermaid Wall ===
 +
This wall faces west and is sheltered from the SE wind.
 +
 
 +
[[image:Mermaid wall.jpg]]
 +
 
 +
<b>1. Jack in the Green</b> 22/6c FA Beth Higgins
 +
 
 +
<b>2. Songs from the Wood</b> 18/6a FA Tony Lourens
 +
 
 +
<b>3. City Rockers</b> 19/6a+ FA Greg Hart. Bolts sponsored by City Rock Gym.
 +
 
 +
<b>4. Mermaid</b> 16/5c FA Ross Suter
 +
 
 +
=== The lower tier crags ===
 +
 
 +
[[image:K Bay lower tier topo3.jpg]]
 +
 
 +
=== Blackbeard's Cave ===
 +
<b>1. Open Project</b> 8c/+? In the left part of the cave.
 +
 
 +
<b>2. Dark Angel</b> 30/8a FA Marijus Smigelskis.
 +
 
 +
<b>3. Xses</b> 24/7a FA Greg Hart. Start from cheater stones at second bolt.
 +
 
 +
<b>3a. Excessive Xses</b> 28/7c FA Marijus Smigelskis. Start from the back of the cave as for Dark Angel.
 +
 
 +
<b>4. Dickless Tics</b> 24/7a FA Jason Temle-Forbes
 +
 
 +
<b>5. Space Wasp</b> 26/7b+ FA Marijus Smigelskis. Starts from on top of the Block right of the cave, finish as for Dickless Tics.
 +
 
 +
<b>6. Sunset Arete</b> 19/6a+ FA Greg Hart. The arete in between Blackbeard's Cave and the Treasure Chest.
 +
 
 +
=== The Treasure Chest ===
 +
One can warm up by traversing the base right of Golden eye.
 +
 
 +
<b>7. Open Project</b> 8b?
 +
 
 +
<b>8. Golden Eye</b> 30/8a FA Nick Mathews
 +
 
 +
<b>9. Wysiwig</b> 25/7a+ FA Paul Schlotveldt. Traverses right edge of overhang then diagonally up leftward.
 +
 
 +
<b>10. Tetris</b> 24/7a FA Jeremy Samson. Start as for Wysiwig then straight up.
 +
 
 +
=== Mini Roof ===
 +
Approach from west side parking (pic below as seen from parking) <br/>
 +
[[image:Kalkbay mini roof.jpg|600px]]
 +
[[image:Kalkbay ninja warrior.jpg|340px]]
 +
<br/>
 +
<b>1. Roofie</b> 23 (trad) FA Phlip Olivier <br/>
 +
<b>2. Ninja Warrior</b> 26 (trad) FA Phlip Olivier. Grade needs confirmation.

Revision as of 18:35, 6 February 2012

Kalk Bay
{{#display_points:-34.128236,18.441106|height=180|width=270||type=terrain|controls=zoom|zoom=9}}
Latitude-34.128236
Longitude18.441106
Climbing TypeSport
Rock TypeSandstone, All types of holds but lots of slopers.
SeasonAutumn and afternoons. In winter there is water seepage in places and in summer onshore winds make the rock greasy.
ProvinceWestern Cape
AreaCape Town





37 Single Pitch Sport Routes, Grades 4 to 8b 20min walk up to crag.

Gear

Sport Rack of 8 draws & a 30m rope will do for most routes. Bring more draws and 50m rope for routes at the Treasure Chest. The top rope problems listed here do not require extra gear, however if you wish to explore other problems some slings and locking carabiners as well as a small selection of trad gear will be necessary.

The climbing

This Crag features powerful, short, bolted routes on steep rock, surrounded by some of the best views Cape Town has to offer.

New Route Development (Bolting)

There is potential for a few more high quality lines at the crags. Bolting is strictly only allowed with a special permit, contact the Rock Climbing subcommitte of the Mountain Club of South Africa (MCSA) Cape Town section to apply for this permit. Only certain of the potential lines have been pre-approved for bolting (contact Brent Jennings at the MCSA or Greg Hart for details), all other lines are to be left unbolted - you can climb these by setting up a top-rope. NB: Strictly no further bolting is allowed on the lower tier crags, this is an archeological site.


How to get there

Note the old path recommended in 'Western Cape Rock' has grown over. Two other paths have become well trodden by hikers, please use these instead to minimize erosion and damage to plant life.

East side: At the end of Boyes Drive is a cul-de-sac (Godfrey Rd.). Park here and follow the hiking trail up toward the saddle. Near the saddle, after the second switchback where the path goes briefly down hill, look for a path sneaking off left up a short hill towards a large boulder. From the boulder follow the path up the final slope to arrive just east of Neptune's cove.
West side: From Main rd turn into Clovelly avenue then take the right fork up Mountain road. Park at the top of the rise, the path leads up from a concrete driveway. Climb the paved path to just below the saddle then turn right onto an obvious well-trodden path 10metres before the saddle. Follow this between two boulders, past a cave, then just above a mini-gulley take a not so obvious turn-off left towards what looks like two boulders, aiming between them. The left "boulder" turns out to be Mermaid wall.

Map

Kalk Bay crags access map, view from space2.jpg

Topos / Routes

Routes are listed from right to left (east to west).

The Upper (Main) Tier of Crags

The Boatyard

Spinning Jenny 20/6b FA Julian Fisher
The route climbs out the left of the large cave east of Dockside crag (no topo).

Dockside

Left Sector

Dockside left sector.jpg

1. Piracy 23/6c+ FA Marijus Smigelskis

2. Stowaway 20/6b FA Ross Suter.
Route ruined by soot from vagrants fire, needs a serious scrub!

3. Wide Ride 24/7a FA Marijus Smigelskis


Right Sector

Dockside right sector (from east).jpeg

Dockside right sector (from west).jpg

1. Talamasca 26/7b FA Marijus Smigelskis

2. Blood & Gold 20/6b FA Marijus Smigelskis and partner.

3. Lil Fishees 21/6b+ FA Greg Hart

4. Dolphin 23/6c+ FA Dale Posthumus

5. Sushi 25/7a+ FA Dale Posthumus

6. Import Tax 26/7b FA Marijus Smigelskis

Neptune's Cove

Left Sector

This is a good place to warm up by traversing around right of these three routes.

Neptunes cove, left sector.jpg

1. Hang Thang 20/6b FA Greg Hart

2. Cling Thing 24/7a FA Malcolm Gowans

3. Kill Bill 23/6c+ FA Greg Hart


Right Sector

Neptunes Cove, Right Sector.jpg

1. Unnamed 22/6c FA Unknown. Starts from the raised ledge right of the cave.

The following top-rope problems are all to the right of the cave starting from a raised ledge. The lines have single rings in place on top to thread your rope through, reach these by climbing up the gully at the left end of the ledge leading leftwards out of the Neptune's Cove cave, then clambering over atop the cliff. Please watch out for the large flake right of (facing the crag) the rings, which is loose - don't stand on it!!! - easy to avoid though.

2. Arete 18

3. Flake right of Arete 19

4. Thin grey face in middle 23

5. Right edge of thin face 21

6. Juggy line right of thin face 16

Espionage 29/7c+ FA Marijus Smigelskis, The next bolted line right.

The Needle 26 (trad) FA Phlip Olivier
Obvious crack a couple of metres to the right of Espionage. Grade needs confirmation.

Oyster Box

Oyster Box.jpg

Catfish to Art of War.jpg

Routes 14 & 15 in the book 'Western Cape Rock' are wrong. Oyster is actually 15m left of these two (see topo above).

1. Oyster 16/5c FA Ross Suter

2. Lurchin' Urchin 24/7a FA Malcolm Gowans. Standing-start on right.

2a. Lurchin' Urchin direct 26/7b FA Paul Schlotveld. Direct sit-start.

2c. Lurchin' to the Left 23/6c+ (mixed line) FA? Phlip Olivier. Start as for Lurchin' Urchin. At second bolt traverse left to vertical slots. These slots and some pockets take you straight up to end just left of chains. Couple of small cams/nuts will do the trick. (Note: this line has probably been done before. Now its been documented)

3. Open Project 8b/c?

4. Catfish Rising 22/6c FA Tony Lourens

5. Heartbreak 29/7c+ FA Marijus Smigelskis

6. Pocket Rocket 27/7b+ FA Jason Orton

7. The Art of War 32/8b FA Marijus Smigelskis

Sinbad.jpg

1. Sinbad 18/6a FA Ross Suter

Mermaid Wall

This wall faces west and is sheltered from the SE wind.

Mermaid wall.jpg

1. Jack in the Green 22/6c FA Beth Higgins

2. Songs from the Wood 18/6a FA Tony Lourens

3. City Rockers 19/6a+ FA Greg Hart. Bolts sponsored by City Rock Gym.

4. Mermaid 16/5c FA Ross Suter

The lower tier crags

K Bay lower tier topo3.jpg

Blackbeard's Cave

1. Open Project 8c/+? In the left part of the cave.

2. Dark Angel 30/8a FA Marijus Smigelskis.

3. Xses 24/7a FA Greg Hart. Start from cheater stones at second bolt.

3a. Excessive Xses 28/7c FA Marijus Smigelskis. Start from the back of the cave as for Dark Angel.

4. Dickless Tics 24/7a FA Jason Temle-Forbes

5. Space Wasp 26/7b+ FA Marijus Smigelskis. Starts from on top of the Block right of the cave, finish as for Dickless Tics.

6. Sunset Arete 19/6a+ FA Greg Hart. The arete in between Blackbeard's Cave and the Treasure Chest.

The Treasure Chest

One can warm up by traversing the base right of Golden eye.

7. Open Project 8b?

8. Golden Eye 30/8a FA Nick Mathews

9. Wysiwig 25/7a+ FA Paul Schlotveldt. Traverses right edge of overhang then diagonally up leftward.

10. Tetris 24/7a FA Jeremy Samson. Start as for Wysiwig then straight up.

Mini Roof

Approach from west side parking (pic below as seen from parking)
Kalkbay mini roof.jpg Kalkbay ninja warrior.jpg
1. Roofie 23 (trad) FA Phlip Olivier
2. Ninja Warrior 26 (trad) FA Phlip Olivier. Grade needs confirmation.